
Controls: W A S D + Mouse, Left Click to shoot, hold TAB to see your level and upgrades progression
Objective: Collect orbs and kill enemies to get experience and level up
The in-game level is different from the player lvl, only a bit of the experience that you'll collect in each run will be permanent.
The name Phool sounds like "fool", and fool was the mage who wanted to stand above everyone else.
This hunger of power rewarded him with incredible abilities but the more his power grew the more his enemies became envious!
This was the initial idea for this game: the more powerful you become, the worse your challenges will be!
The problem is that I can't really draw...so I went for the abstract road.
I also tried to procedurally generate the music...it doesn't sound that good...you'll be able to mute it in the settings ;3