~/devlog/bor3D-004

Bor 3D Engine #004

2016/08/02 21:30

I’m using my own namespace now:
using namespace BorEngine
The Camera2D is working
working 2D camera
Now I can move in a 2D world! (scaling and moving)
move and scale the camera
Sprite’s transparency is still an unsolved problem:
transp
But everything moves and scales!

.gamedev .c++ .opengl